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./Sources FMA/
    flashmyadmin.fla
    userDefinedMethods.as


    Classes

      init

        SuperScript.as
        Scriptini.as
        ScriptCfg.as
        ScriptServer.as
        WindowIni.as
        WinIni.as
        CfgWin.as
        WinConnex.as
      main
        super

          Script.as
          ScriptSql.as
          SuperScriptUpd.as
        extend
          datasDescription

            ScriptBase.as
            ScriptTable.as
            ScriptField.as
            ScriptIndex.as
          datasUpdate

            ScriptDatasUpd.as
          sqlinterface

            ScriptSelSql.as
            ScriptExport.as
      attachedMovieClip
        super

          Window.as
          AlertWin.as
          SuperListWin.as
          SuperUpdWin.as
        extend
          datasDescription

            WinBase.as
            WinTable.as
            WinField.as
            IndxListWin.as
            WinFieldUpd.as
            IndxUpdWin.as
            WinCreate.as
            WinDelete.as
            WinButtons.as
          datasUpdate

            SortWin.as
            ListWin.as
            UpdWin.as
            DatasButtonsWin.as
          sqlInterface

            SqlWin.as
            SelSqlWin.as
            ExportWin.as

    functions
      ini.as
      compoHandler

        setCompoProp.as
        cfgHelpy.as
        cfgVoice.as
        ascDesc.as
        fieldCombos
        radioButtons
        othersCompo

    gauge
    help
      fla
        fr
      swf
        fr
        en
        sp
      voice
        fr

    php

      default.lang.flash.ini
      flashmyadmin.php
      class.inc.php
      xx.flash.inc.php
      xx.php.inc.php
      headxml.inc.php
      footxml.inc.php
      typeDefault.xml

    sounds
    copyleft

    Content only few code, the #include (and the MovieClips of course).
    Methods add to Flash native classes's protototype
    and global methods ( help, jauge, tabulation processings)
    All Classes : One file per Class (even if Fma is in V1 for the moment).
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